Part I

Predict pixels

What you should noticeLeft panel blurs appearance; right panel’s arrow tracks the action. Dynamics ≠ average pixels.

Predicting the next frame in pixel space looks like “understanding dynamics,” but the easy target is often a blurry average of appearances. Compare that smear to an action-conditioned latent arrow that actually tracks control.

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If this stays blank, run godot/tools/export_web.sh W2_pixel_predict then rebuild the site.

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